The work
You will create small game projects and interactive scenes that test whether AI systems can analyze, play, debug, and develop games. The work combines practical game development with structured evaluation of gameplay behavior, visual results, and reliable in-game states.
- Build small-scale projects or interactive scenes in Unity, Godot, or Unreal.
- Add realistic gameplay bugs that can be found and fixed through playtesting and on-screen analysis.
- Create feature challenges that involve several gameplay systems and mechanics.
- Write concise task briefs in the style of player, designer, or producer instructions.
- Create reference solutions for bug fixes and feature implementations.
- Define success using input sequences, expected visual outcomes, and verifiable game states.
- Playtest each task from start to finish to confirm it is reliable and solvable.
What it pays and takes
This is part-time contractor work open to candidates in the countries listed for the role, including the United States, Canada, the United Kingdom, India, Japan, Brazil, and others. You must be fluent in English.
- $25 to $70 per hour equivalent, paid per task that meets the project specifications.
- Part-time contractor role with no set weekly hours provided.
- Open to candidates in the listed countries, including the United States, Canada, the United Kingdom, India, Japan, and Brazil.
- Demonstrated game development experience through AAA, indie, solo, or serious hobby projects.
- A publicly viewable portfolio, published project, game jam entry, or shipped title.
- Advanced skill with Unity, Godot, or Unreal, including editor tools, scene management, and debugging utilities.
- Ability to use C#, GDScript, C++, or Blueprints to understand, troubleshoot, and improve gameplay logic.
- Ability to find and fix gameplay issues through repeated playtesting.
- Ability to write precise task instructions and acceptance criteria.
- Experience in game QA, technical design, systems design, automated testing, or AI evaluation is helpful.
How it works
You apply here in about two minutes and finish on the hiring platform. The next step is a short AI interview (technical roles include a coding challenge). Passing it is how you qualify for paid tasks, so take it soon after you are invited.
About AI training work
AI training is the human work behind systems that learn from examples, including game behavior and software tasks. People with practical experience are needed to create realistic examples, judge results, and define clear standards for what an AI system should do.