The work
You will create realistic tasks based on professional audio workflows and review AI-generated responses for accuracy and quality. Your feedback will explain how the model can improve across practical audio engineering scenarios.
The work is project-based, ongoing, remote, and asynchronous. You will work independently and complete tasks at your own pace while applying professional audio knowledge.
- Create tasks involving multitrack recording, editing, restoration, mixing, mastering, signal processing, and music production.
- Evaluate AI-generated responses for accuracy and quality.
- Write clear, structured feedback about model performance.
- Explain complex audio engineering ideas in a way that is easy to follow.
What it pays and takes
This is a part-time contractor opportunity for audio engineering professionals.
- Pay: up to $125 per hour.
- Location: Remote and open to candidates in the United States.
- Schedule: Part time, asynchronous, with no set schedule.
- Language: Professional fluency in English and strong written communication.
- Education: Completed bachelor's degree or higher.
- Experience: At least two years using Audacity or LMMS.
- Professional background: Music production, podcasting, broadcast, film audio, game audio, live sound, or a related field.
- You must be able to work with close attention to detail and explain complex audio engineering concepts clearly.
- Helpful experience includes Ardour, Pro Tools, Logic Pro, Reaper, audio restoration, podcast production, or sound design.
- Professional industry experience or a portfolio of published recordings, mixes, or productions is relevant; personal projects alone do not qualify.